31 Oct 2013, 12:12
#6917
(Interesting fact: Shorter strobes also bypass more of the VA overdrive ghosting too, so ghosting artifacts *might* go down very slightly in http://www.testufo.com/ghosting when adjusting to dimmer brightness)
Rasmus Larsen wrote:mdrejhon: Sure, I know LightBoost, but I don't have one to to do side-by-side comparisons with in the office at the moment. Sorry.Great, let us know!
1. I'll check when I return to the testing room.
Rasmus Larsen wrote:2. It's the same with FG2421, yeah. I don't use a high-speed video camera, but took multiple very quick shots with a still camera. But even at 100 % brightness the FG2421 only comes to a bit above 200 cd/m2. If you play games in a dark room you can probably go lower, but I wouldn’t recommend going too low just to squeeze out the last percent. In practical use I didn't see a meaningful difference (but I'm not a hardcore gamer either), but sure, you can measure these things.Monitors are often too bright for my eyes, and we often game at night anyway. The perfect brightness for my eyes is 50cd/m2. So some of us might as well take advantage of the best motion blur reducing mode, e.g. if lowering brightness during Turbo240 also reduces motion blur, like lowering LightBoost brightness does.
(Interesting fact: Shorter strobes also bypass more of the VA overdrive ghosting too, so ghosting artifacts *might* go down very slightly in http://www.testufo.com/ghosting when adjusting to dimmer brightness)
Rasmus Larsen wrote:I should receive the 144 Hz version of BenQ'S XL2420 so hopefully I can do some comparisons, but I'm not sure it will arrive before the FG2421 is passed on.Check out the XL2720Z too, it also uses an official strobe backlight too (BENQ Motion Blur Reduction), unlike LightBoost which is semi-unofficial.