Your browser is not Javascript enable or you have turn it off. We recommend you to activate for better security reason<div class="billede"><img src="pictures/mini-oculuscrystalcove.jpg" alt="Oculus Crystal Cove"></div>Oculus' new "Crystal Cove" Rift uses an OLED display - FlatpanelsHD

Oculus Crystal Cove
Oculus' new "Crystal Cove" Rift uses an OLED display

13 Jan 2014 | Rasmus Larsen |

Oculus is still improving their Oculus Rift prototypes. At CES 2014, a new version of the virtual reality headset was revealed, dubbed Crystal Cove. The new version uses an OLED display to eliminate blurring and improve immersion.

Oculus Rift switches to OLED

We have an extensive review of the Oculus Rift here at FlatpanelsHD. One of our main criticisms was the quality of the screen. It had blurring, a screen door effect and too low resolution. Most of those issues have been addressed with the latest Crystal Cove prototype, Oculus says.

Oculus Rift Crystal Cove
Oculus Rift's Crystal Cove prototype switches to OLED


The Crystal Cove uses an OLED display instead of LCD. Instead of the sample-and-hold method of driving LCD panels, Oculus has also switched to pulse-driving. The OLED screen constantly refreshes the image, while inserting black frames into the picture stream, thus eliminating blurring. This is a quite common technique for TV displays, but it is the first time it has been utilized in the Oculus Rift.

By utilizing the OLED display, Oculus has managed to bring down latency and improve contrast. The new OLED panel still “only” has 1080p resolution, and we can imagine that the next – and maybe final – step for Oculus is to bump that up to for example 4K or something in-between. For now, Oculus says that the Crystal Cove is not the final product.

Another improvement to the Rift is that the Crystal Cove now features a new tracking system that lets you lead forward and crouch. It is basically a full positional tracking system that can measure your position, very accurately, in a 3D space, and possibly one of the most significant improvements to the Rift’s tracking since the first prototypes.

Oculus has yet to announce a release date, but has indicated that 2014 will be big for virtual reality.



Latest news

Apple Arcade

Apple Arcade now open with 100 games for $5/month

19 Sep 2019 | Rasmus Larsen |
8K Ultra HD

8K Ultra HD TV specifications & logo announced

18 Sep 2019 | Rasmus Larsen |
Philips Hue

New Philips Hue HDMI box syncs your lights with your TV

18 Sep 2019 | Rasmus Larsen |
Peacock

NBCUniversal introduces Peacock streaming service, new home of 'The Office'

18 Sep 2019 | Rasmus Larsen |
Android TV

Android TV roadmap for 2020 & 2021: Google Stadia, 'hero device', more ads

17 Sep 2019 | Rasmus Larsen |
Sony Crystal LED

Sony's first 8K & 16K microLED displays will cost millions

16 Sep 2019 | Rasmus Larsen |
YouTube Leanback TV

YouTube pulling the plug on its browser solution for TVs

16 Sep 2019 | Rasmus Larsen |
The resolution gap

The resolution gap

13 Sep 2019 | Yoeri Geutskens |