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Xbox Series X to feature 12 Tflops GPU, HDMI 2.1, more

25 Feb 2020 | Rasmus Larsen |

Microsoft confirms that Xbox Series X will deliver 12 Teraflops of graphical power - twice that of Xbox One X. It will also feature HDMI 2.1 and compatibility with four console generations.

12 Teraflops GPU

There had been rumors that Microsoft and Sony were targeting 11-12 Teraflops for next-gen consoles and Microsoft has now confirmed that Xbox Series X will deliver 12 Teraflops. A Teraflop equals one trillion floating point operations per second and is an approximate measure of GPU performance.
Game consoles' graphical power:

Xbox One
1.3 Tflops
Xbox One S
1.4 Tflops
PS4
1.8 Tflops
PS4 Pro
4.2 Tflops
Xbox One X
6 Tflops
Xbox 'Lockhart' (rumored)
~4 Tflops
Xbox Series X
12 Tflops
This will make the GPU in Xbox Series X twice as powerful as Xbox One X and almost three times as powerful as PlayStation 4 Pro. On top of that you have a faster CPU, faster RAM, SSD, hardware-accelerated raytracing, and more. All of this should add up to beautiful visuals and Microsoft tells us to expect "games that look incredible and feel alive". - "We know you expect the next generation of consoles to set new standards in graphical power and processing speed, converging together in games that look incredible and feel alive. This will be defined by worlds that are visually astounding and immediately immersive, with innovative leaps in CPU, GPU and storage technology to give you frictionless access to new stories and new creators constantly," said Phil Spencer, Head of Xbox. Microsoft said that this is "a true generational leap in processing and graphics power with cutting edge techniques resulting in higher framerates, larger, more sophisticated game worlds, and an immersive experience unlike anything seen in console gaming". Also read: Microsoft reportedly planning cheaper, disc-less next-gen Xbox As previously confirmed, Xbox Series X will support up to 120fps for far smoother and more detailed moving images. Microsoft also confirmed HDMI 2.1, including support for VRR (Variable Refresh Rate) and ALLM (Auto Low Latency Mode). HDMI 2.1 bandwidth is required to output 4K at 120fps. Your TV must also have a HDMI 2.1 input port.

Xbox Series X specifications 12 Tflops

Four generations of gaming

In the announcement, Microsoft also detailed its plans for compatibility with "four generations of gaming" meaning that Xbox Series X will be capable of running games from the original Xbox and Xbox 360 in addition to games from Xbox One. - "Our commitment to compatibility means existing Xbox One games, including backward-compatible Xbox 360 and original Xbox games, look and play better than ever before. Your favorite games, including titles in Xbox Game Pass, benefit from steadier framerates, faster load times and improved resolution and visual fidelity – all with no developer work required. Your Xbox One gaming accessories also come forward with you," said Phil Spencer. In addition, the company announced 'smart delivery', which lets you buy a game once and play it on Xbox One or Xbox Series X, and 'quick resume' that lets you continue multiple games from the console's stand-by state. Microsoft said that it will share more details about the new Xbox in the coming months. The console will launch this holiday season.

Xbox Series X in Microsoft's own words

- Next Generation Custom Processor: Xbox Series X is our most powerful console ever powered by our custom designed processor leveraging AMD’s latest Zen 2 and RDNA 2 architectures. Delivering four times the processing power of an Xbox One and enabling developers to leverage 12 TFLOPS of GPU (Graphics Processing Unit) performance – twice that of an Xbox One X and more than eight times the original Xbox One. Xbox Series X delivers a true generational leap in processing and graphics power with cutting edge techniques resulting in higher framerates, larger, more sophisticated game worlds, and an immersive experience unlike anything seen in console gaming. - Variable Rate Shading (VRS): Our patented form of VRS empowers developers to more efficiently utilize the full power of the Xbox Series X. Rather than spending GPU cycles uniformly to every single pixel on the screen, they can prioritize individual effects on specific game characters or important environmental objects. This technique results in more stable frame rates and higher resolution, with no impact on the final image quality. - Hardware-accelerated DirectX Raytracing: You can expect more dynamic and realistic environments powered by hardware-accelerated DirectX Raytracing – a first for console gaming. This means true-to-life lighting, accurate reflections and realistic acoustics in real time as you explore the game world. - SSD Storage: With our next-generation SSD, nearly every aspect of playing games is improved. Game worlds are larger, more dynamic and load in a flash and fast travel is just that – fast. - Quick Resume: The new Quick Resume feature lets you continue multiple games from a suspended state almost instantly, returning you to where you were and what you were doing, without waiting through long loading screens. - Dynamic Latency Input (DLI): We’re optimizing latency in the player-to-console pipeline starting with our Xbox Wireless Controller, which leverages our high bandwidth, proprietary wireless communication protocol when connected to the console. With Dynamic Latency Input (DLI), a new feature which synchronizes input immediately with what is displayed, controls are even more precise and responsive. - HDMI 2.1 Innovation: We’ve partnered with the HDMI forum and TV manufacturers to enable the best gaming experience through features such as Auto Low Latency Mode (ALLM) and Variable Refresh Rate (VRR). ALLM allows Xbox One and Xbox Series X to automatically set the connected display to its lowest latency mode. VRR synchronizes the display’s refresh rate to the game’s frame rate, maintaining smooth visuals without tearing. Ensuring minimal lag and the most responsive gaming experience. - 120 fps Support: With support for up to 120 fps, Xbox Series X allows developers to exceed standard 60 fps output in favor of heightened realism or fast-paced action. - Four generations of gaming: Our commitment to compatibility means existing Xbox One games, including backward-compatible Xbox 360 and original Xbox games, look and play better than ever before. Your favorite games, including titles in Xbox Game Pass, benefit from steadier framerates, faster load times and improved resolution and visual fidelity – all with no developer work required. Your Xbox One gaming accessories also come forward with you. - Smart Delivery: This technology empowers you to buy a game once and know that – whether you are playing it on Xbox One or Xbox Series X – you are getting the right version of that game on whatever Xbox you’re  playing on. We’re making the commitment to use Smart Delivery on all our exclusive Xbox Game Studios titles, including Halo Infinite, ensuring you only have to purchase a title once in order to play the best available version for whichever Xbox console they choose to play on. This technology is available for all developers and publishers, and they can choose to use it for titles that will be release on Xbox One first and come to the Xbox Series X later. - Xbox Game Pass: In addition to games from across four generations of consoles, our leading game subscription service, Xbox Game Pass, will continue to have our first party games, like Halo Infinite, included at their launch.  We look forward to millions of you experiencing the Xbox Game Pass portfolio and immersing yourselves in a deep library of high-quality games, playing those you love now and also discovering your next great adventure.
- Source: Microsoft

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