The first 'Ready for PlayStation 5' TVs are the recently launched X900H (XH90) and Z8H (ZH8) models. The new program covers 4K120 support, a new Bravia Game Mode, and more.
Ready for PlayStation 5
Sony's TV and PlayStation division have jointly launched a new initiative to mark TVs that are ready for the next-generation video/audio features in PlayStation 5.
The company said that its X900H (XH90) 4K LCD TVs and Z8H (ZH8) 8K LCD TVs are the first models to receive the stamp of approval. Both will support 4K resolution at 120fps (frames per second) via HDMI 2.1. X900H (XH90) has input lag of just 7.2 ms (in 120fps mode). Z8H (ZH8) will support 8K from PS5 following a firmware update.
TV makers like LG and Samsung are also offering TVs with HDMI 2.1.
- "The XH90 displays gameplay images of up to 4K resolution at 120 fps with a very low input lag of 7.2ms. The ZH8 is capable of displaying incredibly detailed 8K resolution images4 while also showcasing 4K resolution gameplay images at super-smooth 120 fps (supporting spec varies by PS5 game). Both TVs will provide extremely smooth gaming experiences with the PS5 console," said Sony.
The company indicated that some future models will also be labeled ready for PS5. It should be noted that Sony's new 4K LCD flagship X950H (XH95) and new 2020 OLED models (A8H/A8 and A9) are not part of the program. These TVs lack HDMI 2.1 ports.
Bravia Game Mode
The initiative also covers a new 'Bravia Game Mode' that automatically puts the TV into game mode after a game loads on PS5. It sounds like HDMI ALLM, which is also supported in TVs from other manufacturer, although Sony refrained from mentioning ALLM by name.
Furthermore, this feature lets the TV wake from stand-by together with PS5. It will also be possible to control the PS5 console via the TV remote control.
Lastly, the company highlighted 'immersive sound' without providing any further details as to what level of support is required by the TV. With PlayStation 5 Sony has developed a new 'Tempest' object-based audio technology to provide more immersive game audio - similar to Dolby Atmos. With object-based technology each sound can be encoded as an object rather than pre-mixed to surround channels.
Sony released this graphic as part of its announcement.